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James Cameron: Pushing The Limits Of Imagination

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James Cameron worked with a Cirque du Soleil choreographer to make his Na'vi characters appear graceful on screen.


James Cameron was working as a truck driver in 1977 when he quit his job and, in his words, "started making little films."

Those "little films" got the attention of someone working for Roger Corman, the producer and director known as the "King of the Bs" — as in B-movies. Corman, who has over 100 low-budget films to his credit, including Little Shop of Horrors, Attack of the Giant Leeches and Last Woman on Earth, taught Cameron the basics of creating special effects with almost no money — lessons that Cameron then applied to his blockbusters Titanic and Avatar.

 

James Cameron

The official budget of Avatar was $237 million, with an additional $150 million built in for promotional activities.

"What you learn in those early films is that your will is the only thing that makes the difference in getting the job done," Cameron tells Terry Gross. "It teaches you to improvise and to never lose hope — because you're making a movie, and the movie can be what you want it to be ... it's not in control of you, you're in control of it," he says.

"Even though visual effects are not what we use now — there's no film, or glass painting," Cameron says, "the basics of storytelling don't change."

Avatar, Cameron's latest box office hit, was conceived in the mid-'90s, years before the high-tech special effects and cameras Cameron used to create his virtual world existed.

"Avatar comes from a childhood sense of wonder about nature and reading sci-fi and imagining other worlds," says Cameron. "I grew up in a little town in Canada and spent all of my time in the woods, hunting snakes and frogs and doing drawings of protozoa."

The film, the first in history to gross more than $2 billion worldwide, takes place on the fictional moon Pandora. The people of Pandora — a fictional tribe called the Na'vi — inhabit a lush, pristine rain forest untouched by industrialization. When humans discover that the Na'vi live above a very valuable, very rare natural resource — they travel to the moon to mine the mineral, and the film's main character, a paraplegic marine named Jake Sully, manipulates a genetically engineered human/Na'vi hybrid as a way of learning more about the indigenous culture.

The film combines different genres — the Western, the sci-fi film, the war flick — all of which, Cameron says, were consciously chosen.

"The Iraq stuff and the Vietnam stuff is there by design — and references to the colonial period are there by design," says Cameron. "At a very generalized level, it's saying our attitude about indigenous people and our entitlement about what is rightfully theirs is the same sense of entitlement that lets us bulldoze a forest and not blink an eye. It's just human nature that if we can take it, we will. And sometimes we do it in a very naked and imperialistic way, and other times we do it in a very sophisticated way with lots of rationalization — but it's basically the same thing. A sense of entitlement. And we can't just go on in this unsustainable way, just taking what we want and not giving back."

Cameron says that Avatar is also a comment on "the huge gap or shortfall between what you can imagine and what you can actually do."

"We go from this state as children where we don't know what we can't do. You fly in your dreams as a child, but you tend not to fly in your dreams as an adult," he says. "In the Avatar state, [Jake] is getting to return to that childlike dream state of doing amazing things ... In a funny way, it's actually kind of a comment on the way we find expression for our imagination."

Is 'Avatar 2' in the works?

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Now that Avatar is on course to become the second-highest-grossing film in history, James Cameron has his absolute pick of projects. What's next?

A month ago, it appeared to be a remake of the 1966 schlock classic Fantastic Voyage.

Cameron told reporters at the British premier of Avatar that he plans to do the film using the same 3-D technology that made Avatar such a visual feast. For those who loved Avatar's visuals but groaned through its tinny dialogue and tone-deaf, noble-savage plotline, things probably won't get much better this time around. The Fantastic Voyage script is being done by Shane Salerno, the man behind Fitzgeraldian classics of wordsmithing such as Alien vs. Predator and Armageddon.

It now appears that Cameron will take a shepherd's role on Fantastic Voyage – helping craft

the story and oversee production – but that he won't direct it himself.

When Cameron talked up Fantastic Voyage, many still thought Avatar would struggle to break even, given its colossal ($300 million? $400 million?) budget. Seventeen days into its run, the movie long ago recouped its production costs.

That would seem to make a sequel pretty inevitable.

Cameron told MTV.com that he has two follows to Avatar in mind.

"I have a trilogy-scaled arc of story right now, but I haven't put any serious work into writing a script," he said two weeks ago. Both would follow Avatar's lead characters, Jake Sully (Sam Worthington) and Neytiri (Zoe Saldana), and pick up where Avatar left off, on the planet Pandora in the year 2154.

Avatar took more than a decade to make. Cameron has said that since the technology he created to shoot the movie is now in place and well practised, sequels will not take nearly as long. That's the good news. The bad news: He's still writing the script himself.

There are two other prime possibilities.

Cameron has tapped the Japanese manga Battle Angel Alita – a sort of La Femme Nikita meets Blade Runner – about a bounty-hunting cyborg. At one point, Cameron intended Battle Angel to be his next feature. When he hit a wall on the story, he turned instead to a script he'd written in the mid-'90s Avatar.

Cameron now has a Battle Angel script and "a lot" of production design, though he characterized the preparations as "not too far down the line."

Also, there's another reboot of a sci-fi classic: Forbidden Planet. This one has been written by J. Michael Straczynski, creator of the best space opera you've never watched, Babylon 5.

Cameron has called the original Forbidden Planet, starring Robby the Robot, "my favourite science-fiction film of all time." (Cue whimper from George Lucas).

He has also said in Avatar junkets that he's "actively involved" in Straczynski's remake, but "I haven't made any decisions about it yet."

Which sounds like Hollywood-ese for, "How much will you give me?"

Can #James Cameron Be King Again?

http://img.timeinc.net/time/daily/2009/0912/a_aavatar_1214.jpgIn April 2008, in a windowless Los Angeles warehouse where Howard Hughes built his airplanes some 70 years earlier, James Cameron, in a hockey jersey and jeans, was doing something élite directors do not do — holding a camera. "Why can't I see anything?" he yelled from an apparently empty warehouse floor to a small crew huddled over computer monitors in a corner. "Oh, oh, oh, I'm in the monster's head!" Cameron backed up, and a peek through his camera lens revealed blackness giving way to a thick and vivid rain forest where a tall, blue, alien version of Sigourney Weaver was battling the monster whose head had just blocked the director's view. On the warehouse floor there was no rain forest, no monster, no Weaver — just a bunch of guys and their computers. But Cameron's camera was allowing him to shoot inside a virtual universe of his own creation. He swooped in over the monster's shoulder and entered the world of Avatar

Equal parts artist and gearhead, Cameron, 55, has brought to film the time-travel saga of The Terminator, the watery depths of The Abyss and the sinking deck of Titanic. But more than any of his previous movies, Avatar is wholly Cameron's world. The 2½-hr. sci-fi epic follows an ex-Marine named Jake Sully as he struggles for survival on an alien moon called Pandora, home to a tall, blue, humanoid species called the Na'vi and to a mysterious resource called unobtainium, which draws humans in a future century to colonize the planet. Jake (Sam Worthington) must inhabit the body of a human-alien hybrid, or avatar, to breathe the noxious air on Pandora. There he falls in love with a Na'vi woman and finds himself at the center of a human-Na'vi battle. The story had been knocking around in Cameron's brain since the 1970s, when, while driving a truck for Southern California's Brea Olinda Unified School District, he began to paint some fanciful scenes that would linger in his mind: flying jellyfish, wood sprites (which he called "dandelion things"), blazingly colorful bioluminescent forests, fan lizards and big-eyed cats. 

Years in the making, and with a production budget from $200 million to $300 million plus marketing costs, Avatar arrives in theaters on Dec. 18 to colossal expectations. The movie industry hopes its immersive special effects spark a big-screen renaissance. Fans crave the next Star Wars. It's a heavy burden, even for a man who seems to enjoy doing only things that are hard. Cameron first laid out his vision for the technology he would use in the film in a digital manifesto in the early 1990s; he then labored to perfect it over the course of a decade and a half, creating cameras that let him peer into virtual worlds and pushing for the industry's adoption of a digital 3-D format. The result is as if the director has broken through the screen and pulled the viewer by the hand into a new, exotic world.

Bringing Pandora to Life
Despite Cameron's success with Titanic — the highest-grossing movie of all time and winner of a record-tying 11 Oscars — Avatar was not an easy sell to his home studio, 20th Century Fox. Since 1997, Cameron had been largely absent from the Hollywood scene, riding in submersibles, shooting documentaries and building new filmmaking toys. In 2005, Fox funded a $10 million, 5-min. prototype for the movie, but when Cameron delivered a 153-page draft of the script months later, the studio balked. Here was an ambitious project with a lot of risky elements, including unproven technology, blue protagonists with tails and a script that wasn't based on a comic book, novel or video game — making it unique for a big-budget film in its time. In September 2006, Fox formally passed on Avatar. Only after another studio (Disney) seemed poised to take it on — and after Cameron made concessions in both his script and his compensation — did Fox green-light the film. Now he just had to make it.

The director's last movie had involved creating the largest and most meticulously detailed set ever made: a scale replica of the Titanic. By contrast, Avatar's performance-capture soundstage, which is called the volume, looked like a Saturday Night Live skit about postmodern theater. Instead of sets, gray-painted polygons and the occasional tree were moved around to create topography. For the computer-generated (CG) scenes, which make up about 60% of the finished film, the cast wore clingy Lycra bodysuits covered in markers that were recognized by the 102 cameras on the warehouse ceiling. They donned skullcaps rigged with tiny cameras that imaged their faces. Thanks to software created for the film, the actors appeared on Cameron's monitor in real time as their alien counterparts.

With more than 2,500 special-effects shots, the bulk of the man-hours on Avatar were spent not on a stage but in a dark viewing room in Los Angeles, in teleconferences with collaborating artists from Peter Jackson's Weta Digital studio in Wellington, New Zealand. The real world was being used to inform the fictional one: an energy map of the Pandoran forest was modeled on rat neurons; hours were spent getting alien sap to drip precisely right. 

And as much as he could, Cameron tried to place the cast emotionally inside the environment of Pandora. He took the actors to Hawaiian rain forests and shot reference footage for them to use as sense memory. To help them feel an explosion, he boomed a noise over amplifiers, threw foam particles at them and whacked them with a padded jousting pole. To approximate Pandora's moss-covered terrain, he laid plastic sheets on the floor, forcing the cast to walk gingerly. When Zoe Saldana, who plays Jake's Na'vi love interest Neytiri, was "riding" a flying creature, she clung to a giant gray hobbyhorse rocked on a gimbal by grips. For scenes that combined live action with CG, Cameron used a new tool called a Simulcam, which allowed him to see actors playing in exotic CG surroundings in real time. Cameron's goal was to shoot as if he were filming a documentary on another planet. It was the kind of filmmaking environment that required both imagination and patience. A crew member wrote a set catchphrase on a whiteboard: "It's Avatar, dude, nothing works the first time."

Avatar Onscreen
Audiences got their first look at Avatar footage in July at San Diego's Comic-Con. When the trailer went online on Aug. 21, demand was instantaneous, quickly making it the most downloaded trailer at Apple.com The Avatar footage triggered a record 4 million streams in its first day. But the reaction wasn't all glowing. Some commenters likened the Na'vi to George Lucas' reviled CG character Jar Jar Binks, others to the '80s TV cartoon Thundercats. Those who saw the footage in theaters (it screened in select IMAX locations) were considerably more impressed, but the initial hype and interest that had surrounded the project were giving way to a backlash. This was a place Cameron had been before, on Titanic — only instead of bloggers and online commenters, back then it was the mainstream media who snickered at his ambition.

One script element Fox had initially objected to was Cameron's failure to explain unobtainium, the precious resource that sends humans to Pandora to strip-mine the planet ruinously. Unobtainium is a joke term engineers have used for decades to describe any needed material that is rare, costly or difficult to obtain. For Cameron, the specificity of unobtainium is not important, and despite Fox's objections, he never explains in the movie what makes unobtainium worth the trouble of interstellar travel. But the answer to that mystery is that the substance's room-temperature superconducting properties make it the key to cheap power generation back on Earth, where all the oil has run out. Unobtainium is crucial to running ships like the ISV Venture Star, which delivers humans to Pandora. The irony is that the more unobtainium humans mine on Pandora, the more they will be able to travel there. It's a devastating feedback loop.

Like all of Cameron's movies, Avatar can be watched as pure escapist entertainment or as a dire warning about humanity's current path. But here, for the first time, Cameron's future vision has not been limited by the strictures of a real-world movie set. The result is his most fantastical film, one that hews to the rules of science in its creatures and environments but not to the limitations of the physical world of props and the human body. Of course, it still needs to draw human bodies to the theater. Its trickiest special effect is yet unseen: meeting the expectations that await it.

Awesome Interactive #Avatar Trailer

http://cdn.mashable.com/wp-content/uploads/2009/10/avatartrailermash.jpgIn a few weeks, one of the most anticipated and expensive movies ever made will debut on movie screens across the world: Avatar. The sci-fi epic is making huge buzz for its unparalleled filmmaking technology, its award-winning director (James Cameron), and its record-breaking $230+ million budget.

As you might expect, the promotional campaign is in full swing. While several trailers have hit the web, we hadn’t stumbled across any very unique web campaigns. That is, until we discovered the official Avatar Adobe AIR app/interactive trailer.

Billed as the “Official Avatar Interactive Trailer,” the AIR program brings Avatar’s Pandora natives straight to your desktop. Not only does it house all of the already-released Avatar trailers, but it includes dozens of video shorts that go in-depth into the making of the movie and the background of the main characters.


Now for the interactive part: whenever you watch a trailer, special “hotspots” will come up where you can learn more about the characters. Even cooler though is the integration of Avatar’s Twitter, Flickr, and YouTube feeds. You can get all of the latest news right from the interactive trailer.

Honestly? We’re very impressed with Avatar’s app. It’s slick, easy to use, and chock-full of content. If this doesn’t fulfill your need for an Avatar fix, then nothing but the actual movie will.


BONUS: An Avatar Trailer!


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